The last few months has seen some very heavy investment on the Apple platforms, time to go for platform parity.
imgtec (PowerVR graphics cards on Apple platforms) has stepped up their devkit, last I checked (about a year ago) their SDK was primitive to say the least. They’re heavily investing on delivering an end to end platform for their graphics cards! (I for one am happy… my ego… not so much xP).
Adding C# Runtime Support
This is one of those experiments that could be HUGE! I’m keeping it very simple:
In laymen’s term: What Unity Engine does with C# and hot loading of code, I’m adding to the Poez Inc Game engine.
We’ve had some integrated support with LUA and other custom languages but I’ve always yearned for something more instant… hence the runtime.