[typed string0=”One of our flagship products is getting the multiplayer treatment!” typeSpeed=”40″ startDelay=”0″ backSpeed=”40″ backDelay=”500″]

We’re definitely not close to done……. (hold your horses)

Quick documentation of how we’ve made certain decisions to add this feature as quickly as possible.

Continue Reading "Multiplayer Procedural Challenges & Convolving Feature Spaces"

We’ve all seen this scene yet some crazy ones among us have wondered about possible implementations of such technology. At the time, there were no concepts of machine learning or in my case, understanding of basic neuron operations and how those lead to patterns which in turn could possibly model voice and visual (re)creation.

Continue Reading "VertoPellis (“Shape Shifting”) Technology… Inception!"