From my earliest days of graphics programming I’ve often overlooked the powers of the dot product. Often presented as a way to find the angle between two vectors, I believe the latter is an understatement as it can be used for so much more. A primitive to more complex calculations and models.Continue Reading "Powers of the Dot Product"
RunawayJRider is ever evolving and this iteration we’re taking it to a more expansive territory. First thing in order is to increase the play area, namely width of the lanes. The task was supposed to be manual in nature, but as a good lazy programmer, I decided to tag the elements furthest from the center as “boundary” which are dynamically distanced through a variable. This has the benefit of dynamically controlling the play area. We use a dictionary type variable on objects so we can scale as per requirements without too much over engineering.Continue Reading "Increased Levels and Gameplay Experimentation"
only 19 days before it becomes habit?Continue Reading "Honey… The Tractors are Copulating… Again! -.-"
Introduction to different ways of representing 3-DimensionalÂ information (3D).ÂContinue Reading "Current State of 3D Representation"