Blog, Gamedev

When In Gyroscope Accelerate

I’ve spent the better part of the day trying various solutions to best implement the gyroscope control scheme in RunawayJRider… I’ve had a few experiences with various gyroscopes throughout the years...
Blog, Gamedev

Controls Schemes & Smash/Pass Obstacles!

[typed string0=”Aaannnd I missed March 10th -.-… I\’ll try to do two blog posts today! ” typeSpeed=”40″ startDelay=”0″ backSpeed=”40″ backDelay=”500″] More Control Schemes Options We finally enabled multiple control schemes! Of...
Blog, Lifestyle

Adding Noise To Consistency

[typed string0=”PSA: Hey #Engineers, as much as control is good, allow for noise to be part of the equation. #philosophizing #theme ” typeSpeed=”100″ startDelay=”0″ backSpeed=”40″ backDelay=”500″] That was going to...