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Nas' Meanderings

AI, Artificial Intelligence, Computer Science, Machine Learning, Project Management

Intentional Clarity Every Day Keeps the Hallucinations Away

May 17, 2026
This started as a small lesson from day-to-day work: a bad name in a codebase can send both humans and AI agents in the wrong direction. Which is inconvenient, because...
Artificial Intelligence, Computer Science, Game Engine, Gamedev, Machine Learning, Uncategorized

Multiplayer Procedural Challenges & Convolving Feature Spaces

April 4, 2017
[typed string0=”One of our flagship products is getting the multiplayer treatment!” typeSpeed=”40″ startDelay=”0″ backSpeed=”40″ backDelay=”500″] We’re definitely not close to done……. (hold your horses) Quick documentation of how we’ve made...
Artificial Intelligence, Blog, Computer Science, Machine Learning

Rebuilding the Statistical Model with Cleaner Voice

March 24, 2017
I’ve been doing some research recently in Machine Learning. Resurrecting my previous “VertoPellis” project and cleaning up the source data we fed the system. Upon building the voice, we fed...
Artificial Intelligence, Computer Science, Machine Learning

VertoPellis (“Shape Shifting”) Technology… Inception!

February 3, 2017
We’ve all seen this scene yet some crazy ones among us have wondered about possible implementations of such technology. At the time, there were no concepts of machine learning or...